Your sales contest, ready to launch
Goal, duration, team and budget: the tool suggests the right format, tiers calibrated on your usual level, guardrails against the side effects and what the contest costs in every scenario. Then the rules, ready to share.
Motivate without blowing the budget
Your contest
Everything updates as you type
1. The contest
What you want to move, and over how long.
2. Team and budget
The usual level is used to calibrate reachable tiers.
What you are willing to spend at worst, all rewards included.
What one participant usually does over a period of this length. Start from your actual numbers, not from a target.
What one extra unit is worth to the business, margin or pipeline, to compare with the cost. 0 if you do not know.
3. The format
Each format has its strengths and its side effects.
4. Tiers and rewards
Calculated for you, editable one by one.
+14%
+27%
+50%
Calibrated on the usual level
5. Guardrails
What stops the contest from rewarding the wrong behaviour.
Threshold and cap are built into the mechanics: nothing below tier 1, nothing more above tier 3.
Results updated: $1,500 in the worst case.
What the contest costs
worst-case cost
$1,500
budget $1,500
Realistic scenario
$550
+23 meetings held · $24 per extra unit
In the worst case, the contest costs $1,500, which is 100% of your $1,500 budget. You cannot be caught short.
Reward amounts only. Depending on the country, cash prizes and gifts given to employees may count as taxable income or be subject to payroll contributions. Check with your accountant before announcing the rewards.
The cost by outcome
Four scenarios, from the quietest to the most expensive. “Extra result” is what the team produces above its usual level.
Nobody improves
Everyone stays at their usual level.
$0
- Winners
- 0 / 6
- Extra result
- none
- Cost per extra unit
- –
Everyone at tier 1
Just above the usual level.
$450
- Winners
- 6 / 6
- Extra result
- +18
- Cost per extra unit
- $25
Realistic scenario
Based on the split you entered.
$550
- Winners
- 4 / 6
- Extra result
- +23
- Cost per extra unit
- $24
Everyone at top tier
The worst case for the budget.
$1,500
- Winners
- 6 / 6
- Extra result
- +66
- Cost per extra unit
- $23
Individual tiers
Everyone wins by reaching thresholds set in advance.
When it works
The safest format to start with: everyone can win, nobody plays against a teammate, and the maximum cost is known in advance. Well suited to a month or a quarter.
Side effects
A tier set too high discourages the team within the first third of the period; a tier set too low pays for what the team would have done anyway. Rewarding volume alone leads to rushed calls.
Guardrails
Tier 1 just above the usual level, tier 3 ambitious but reachable, non-cumulative rewards, a quality criterion on what counts.
The contest rules
Ready to paste into a message to the team, or to print as a PDF. Read them over and adjust the reward before sending.
Preview
SALES CONTEST: MEETINGS · ONE MONTH Goal: meetings, over one month. 6 participants. Starting point: 22 meetings held per person, our usual level. How to win • Tier 1: 25 meetings held → $75 • Tier 2: 28 meetings held → $150 • Tier 3: 33 meetings held → $250 • Everyone earns the reward of the highest tier they reach (tiers do not stack). Everyone can win. Ground rules • What counts: only held meetings count (the prospect showed up), and they must match the target profile. • The scoreboard is shared every Monday. • The rules are set before the start and do not change along the way. • A result obtained by gaming the rules or at a customer’s expense does not count. Maximum budget: $1,500 (calculated worst case: $1,500). Rules built with Skipcall’s sales contest generator: …
Count without data entry. A contest lives or dies by a fair scoreboard. The Skipcall dashboard tracks calls, conversations and leads for each team member over the period you choose, without anyone having to log them.
See the dashboardYour numbers never leave your browser. The tool sends nothing and stores nothing. How to check
What a sales contest is, and when to run one
A sales contest is a time-boxed game with a goal, rules and rewards, on top of the commission plan rather than instead of it. Where variable pay rewards the work of the whole year, a contest shifts the team’s attention for a few days or weeks: reviving an activity that is losing steam, launching a new offer, catching up on a target, onboarding new hires.
It works when three conditions are met: a goal every participant directly influences, rules that fit in a few lines, and a reliable scoreboard shared at set times. It almost always fails for the same reasons: unreachable tiers, a reward that always goes to the same people, or a volume goal that produces rushed calls.
This generator starts from your measured usual level, not from the target you would like to hit. That is what makes the tiers credible: a first tier just above what the team already does, which most people can go for from day one, and a top tier that takes real effort.
10 sales contest ideas
Each idea loads into the tool in one click, with its goal, format and duration: all that is left is to adjust it to your team.
-
Callback day
Raffle tickets Day Number of calls
One ticket for every contact left hanging that you call back and log an outcome for. Ideal to clear a follow-up list that keeps growing.
Set up this contest -
Objection bingo
Bingo and missions Week Conversations
A card where each square is an objection handled and shared with the team. People learn as much as they play, and new hires pick up the answers of the veterans.
Set up this contest -
The held meetings race
Individual tiers Month Meetings held
Three tiers on meetings held, not booked: the quality of the booking is part of the game.
Set up this contest -
The quarterly team goal
Team goal Quarter New customers
A team tier on new customers, with a per-person counting cap. Everyone has a reason to help the teammate who is stuck.
Set up this contest -
The most improved podium
Leaderboard and podium Week Meetings held
Rank on improvement over one’s own usual level rather than raw volume: the new hire can beat the top rep.
Set up this contest -
Power hour
Raffle tickets Day Conversations
One focused hour of calls, the whole team at once, one ticket per conversation. Short, intense and inexpensive.
Set up this contest -
First meeting week
Individual tiers Week Meetings held
For new hires: low, reachable tiers calibrated on what a beginner can do, to celebrate the first meeting instead of waiting for the first full month.
Set up this contest -
The quality challenge
Bingo and missions Week Number of calls
Missions focused on quality: have a call reviewed, test a new opener, update the CRM on the same day. Useful after a stretch of pure volume.
Set up this contest -
Buddy pairs
Team goal Week Meetings held
Pairs made of one experienced rep and one newer rep, with a shared tier per pair. Know-how gets passed on during the game.
Set up this contest -
Dormant quotes revival
Individual tiers Month Deals closed
Tiers on followed-up quotes that come back into discussion, with a quality criterion on the logged outcome. The existing pipeline works before the new one.
Set up this contest
How to set contest tiers
The method the tool follows, which also works by hand.
- 1
Measure the usual level
Take what one participant does over a period of the same length, across several recent periods, not the best one. Everything starts here: a tier reads as a gap from this level.
- 2
Put the first tier just above it
Tier 1 should be reachable by most of the team from day one. It creates momentum; if it looks far away, part of the team checks out before starting.
- 3
Put the top tier high, but within reach
Tier 3 is the one only the best will reach, with real effort. If it takes double the usual level, nobody believes in it; the tool suggests +30%, +50% or +75% depending on the ambition.
- 4
Budget on the worst case
Work out what the contest would cost if everyone reached the top tier, and adjust the rewards so this amount stays within budget. Nothing is worse than a successful contest you cannot afford to pay out.
- 5
Add guardrails before announcing
A quality criterion on what counts, a minimum threshold so you do not pay for an ordinary period, a per-person cap when one result can crush the others. They are much easier to set at the start than to add halfway.
The five contest formats, and their side effects
Individual tiers
When it works. The safest format to start with: everyone can win, nobody plays against a teammate, and the maximum cost is known in advance. Well suited to a month or a quarter.
Side effects. A tier set too high discourages the team within the first third of the period; a tier set too low pays for what the team would have done anyway. Rewarding volume alone leads to rushed calls.
Guardrails. Tier 1 just above the usual level, tier 3 ambitious but reachable, non-cumulative rewards, a quality criterion on what counts.
Leaderboard and podium
When it works. Over a short period, with a team of similar level and at least four people: competition works at full strength and the cost is fixed.
Side effects. The bottom of the board drops out fast: those who know they are out of the race stop trying, and the same people always win. Over a month or more, the gap widens and demotivates. A podium without a threshold pays out even if nobody improves.
Guardrails. A minimum threshold to place, a most improved prize measured against each person’s own level, a short duration, and a leaderboard published at set times rather than live.
Team goal
When it works. When helping each other matters more than competing, for long-cycle goals (deals, revenue, new customers) and for large teams or teams with very different levels.
Side effects. Free riders: some let the top performers carry the team. And if the tier is narrowly missed, everyone loses, even those who gave everything.
Guardrails. A per-person counting cap so nobody carries the team alone, a scoreboard everyone can see, and a first team tier that is reachable.
Raffle tickets
When it works. Over a day or a week, to kick-start one specific activity (callbacks, follow-ups, morning calls). Everyone keeps a chance, even the bottom of the board, and the cost is fixed.
Side effects. Without a threshold, you pay prizes for business as usual. Without a cap, high volume crushes everyone else’s odds. Chance frustrates when a big prize goes to someone who did little.
Guardrails. Tickets only above the usual level, a per-person ticket cap, a quality criterion on what earns a ticket, and a public draw.
Bingo and missions
When it works. To work on something other than volume: call quality, sharing between teammates, new openers. Ideal over a day or a week, and for onboarding new hires.
Side effects. Vague missions lead to disputes; missions that are too easy cost money without changing anything. The format loses its appeal if it runs too long.
Guardrails. Verifiable missions, signed off by the manager, one row per difficulty level, and a reward per row rather than only for a full card.
How much a sales contest costs
The cost of a contest is not the amount of rewards you picture handing out: it is what you would pay if everyone succeeded. The tool calculates that worst case and checks it against your budget, along with three other scenarios: nobody improves, everyone at tier 1, and a realistic scenario whose split you set.
The right metric is not the total cost but the cost per extra unit: what you pay for each meeting, deal or unit of revenue the team would not have produced without the contest. If you know what one unit is worth to the business, the tool puts the two side by side. A contest that costs more per extra meeting than a meeting is worth is not an investment, it is a bonus in disguise.
The amounts shown are the rewards themselves, before any tax. Depending on the country, cash prizes and gifts given to employees may count as taxable income or be subject to payroll contributions. Check with your accountant before announcing the prizes.
Common mistakes
-
Rewarding volume alone
A contest on number of calls without a quality criterion produces calls dropped after a few seconds and numbers dialled for the count. Count calls with a logged outcome, or switch to conversations or meetings held.
-
A leaderboard that runs too long
Over a month, a podium is settled within a few days for half the team. Those who know they are out of the race check out. Shorten it, add a most improved prize, or prefer tiers.
-
Tiers set on the target rather than reality
A tier based on the annual target cut into weeks ignores what the team actually does. Start from the measured usual level: that is what makes the first tier credible.
-
Changing the rules midway
Raising a tier because the team is going too fast, or adding a condition halfway, destroys trust for every contest that follows. If a rule was wrong, honour it and fix it next time.
-
Forgetting the worst case
Contests are often budgeted on the hoped-for scenario. If everyone succeeds, the bill doubles. Check that the worst case fits the budget before announcing anything.
-
Leaving rules open to gaming
Meetings booked but never held, deals closed then cancelled, calls counted twice: any vague rule will be tested. Write down what counts and what does not, and publish the scoreboard at set times.
Go further
The tools and articles that complement this generator.
- SDR Variable Pay Simulator A contest adds to variable pay, it does not replace it: check what the plan already pays by attainment.
- How many calls does your target take? Turn a meetings tier into calls and hours, dial mode by dial mode, to check it is reachable.
- Sales Quota Calculator Each rep’s usual level comes from their quota: split the target first, then run a contest above it.
- SDR commission structure Base, OTE, accelerators: how a variable pay plan is built.
- SDR commission plan templates Ready-to-copy commission grids to adapt to your team.
- Call metrics worth tracking Choosing what to count: the useful metrics, and the ones that mislead.
- How to reduce SDR turnover Motivation, progression and work rhythm: what makes a team stay.
How to check that your numbers never leave your browser
The calculation runs as code in your browser: your budget, levels and rewards are sent neither to Skipcall nor to anyone else. The tool stores nothing, not even in the browser’s local storage. The page address stays clean while you type: the share link is only built when you click “copy the link”.
The simplest test: once the page has loaded, turn off your connection and change a value. The results and the rules keep updating, since they need no server.
In your browser’s Network tab, you will see the site’s analytics tools, as on all our pages. None of them receives the content of your fields: the tool area is excluded from session recording, and only button clicks (copy, print, format chosen) are counted, without their content.
A calendar full of meetings starts with a call.
No commitment · Number live in 2 minutes